Hearthstone New Expansion Journey to Un’Goro Analyzed By Edropian

Hearthstone New Expansion Journey to Un’Goro was officially Announced
by Blizzard uncovering new upcoming mechanics, new cards and it will be
the begining of the new hearthstone year which will be named as year of
the mammoth!

New Expansion Journey to Un’Goro – New Mechanics

Ok let’s see some of the new expansion Journey to Un’Goro
new mechanics as long as they will bring some fresh air on our boards
but … will it be really something refreshing or another failed attempt
to slow down the meta?

 — The first new mechanic of the new expansion Journey to Un’Goro
will be the “QUESTS”.

Quests are practically exactly what the word says as long as they are
meant to return a reward for accomplishing them and they bring with them
the new version of Reno Jackson with them.

Quests will be cards of 1 mana cost which will require to be played first
before they start running (not a brainier right?).

Quests will load as secrets do but in contrast with the secrets your
opponent will be able to see them and track their progress down
because as Blizzard says their reward is too big and your opponent
needs to be able to calculate accordingly!

So lets run this logic down and see if it will survive …

Let’s say that we want to play the new Hearthstone expansion
Journey to Un’Goro Legendary Priest card named “Awaken The Makers”.

Hearthstone New Expansion Journey to Un'Goro New Priest Legendary Quest Card Aweken The Makers

Awaken The Makers requires that we play 7 deathrattle minions
in order for us to get as a reward the other New expansion Journey to Un’Goro
card names as “Amara, Warden of Hope” 

Hearthstone New Expansion Journey to Un'Goro New Priest Legendary Quest Reward Card Amara Warden of Hope

which is practically the new female
version of the Reno Jackson but even more broken!

Point Number 1: At first we will have to play the
Awaken The Makers during at least our first 4 turns if not on our first turn
or find it later if we choose to muligan it,

because otherwise as expected we will be slightly unable to go
on with the Quest, especially if we will be forced to use resources
for tempo purposes to the point we will be loading the quest.

This makes Awaken The Makers to be a completely unreliable and slow
card and personally I don’t expect to see this card to be played
in Solid Tier 1 decks because of that, unless some of the “Pros”
out there will be practically serving Blizzard and will start using this
card to create a Hype around it and make the community to think that
it is worth it!

RNGesus shines again in the Hearthstone fun …. no further comments!

Point Number 2:   What happens if you get this card while you are trying
to topdeck for answers especially if you find yourself empty handed at some
point and you have chosen to muligan it?

I bet you just answered, right?

Awaken The Makers is by all means what we call a dead draw card
and this will be one more reason why Solid Tier 1 decks won’t include it
because it will always force you to play it on turn 1 no matter what even
if the needs based on the current meta might require an alternative play.

Point Number 3: So based on what we said so far if we include
Awaken the Makers in our deck we are forced to play it on turn one.

Based on some fast calculations you will have to go on for at least
7 turns in order to be able to accomplish it and get Amara, Warden of Hope,
right?

Do you think you will be alive by then if you are facing a face deck?

How important is also here the RNG in order for you to be able to
get all the resources in time to get done with the bloody quest?

Just for your consideration think of how hard it was to get Thadius by only
2 cards … not 7!

Conclusion for the Quest cards: 

At least for now and based on my personal predictions, Quest mechanic
will be one more failed attempt by Blizzard to slow down the meta but
whoever is playing Hearthstone for a long time … is getting used to it
already or he is getting annoyed to the point he stops playing Hearthstone!

Give us more RNG Blizzard!!! …

 — The second new mechanic which comes with the New Hearthstone
expansion Journey to Un’Goro will be what they call “ADAPT”.

Hearthstone New Expansion Journey to Un'Goro New Adapt Mechanic Card Example

Adapt reminds me mostly the Finley mechanic and of course it is a hybrid
of the “Choose one” and the “Discover” mechanic.

What you do practically is that you play a minion which has as its battlecry
the Adapt keyword and you choose what your minion’s effect will be
among 3 given choices to you from a 10 choices pool….!

Hearthstone New Expansion Journey to Un'Goro New Adapt Mechanic Possibilities 2

Hearthstone New Expansion Journey to Un'Goro New Adapt Mechanic Possibilities

God Bless RNGesus once more!

Absolutely zero controllability over your plays other than your minion’s
base body stats.

It looks like Blizzard wants us to pray for the needed effect or answer
on every single turn of our game and of course … this is what a competitive
game requires, right?

RNG on Steroids!

Conclusion on the ADAPT mechanic: I can’t say that I like this new mechanic as long as RNG
makes me feel sick already, yet I can see cards with the adapt to be played
especially if they have a strong body as long as whatever else will come out
of the adapt will be only beneficial for the player!

 

New Expansion Journey to Un’Goro – New Minion Type Elementals

The New Expansion Journey to Un’Goro will introduce to us a new minion family
called “ELEMENTAL” .

That being said the cards which were representing elementals will now
be officially part of that new minion elemental family and these cards will be,
based on what the video above shares with us, the “Rumbling Elemental”,
“Fireguard Destroyer”, “Ice Rager”,

Hearthstone New Expansion Journey to Un'Goro New minion family Elemental Cards

“Unbound Elemental”, “Magma Rager”,
“Earth Elemental”,

Hearthstone New Expansion Journey to Un'Goro New minion family Elemental Cards 2

“Anomalus”, “Ragnaros the fire lord”, “Neptulon”,

Hearthstone New Expansion Journey to Un'Goro New minion family Elemental Cards 3

“Baron Geddon”,
“Ragnaros Lightlord”, “Al’Akir the wind lord”

Hearthstone New Expansion Journey to Un'Goro New minion family Elemental Cards 4

plus every new card
they are planning to release and be part of this new minion Elemental family.

In my opinion I think that we should expect to see quests based on elementals
plus other familiar mechanics which are already present and they synergize
with minion families.

New Expansion Journey to Un’Goro – Other Hidden Information

At first I can’t ignore the fact that we hear the name of Elise Startseeker
with her little scouts to be part of this video so I do expect to see Elise in new
form in the New expansion Journey to Un’Goro.

Hearthstone New Expansion Journey to Un'Goro New Elise Starseeker

Another thing I can’t say that it should be ignored is the cold joke in the end
of the video where Ben Brode pitches the idea of an expansion full of wisps.

That makes me feel that we should expect to see the new upcoming adventure
to be around that thought or it is just a Hype fishing hook from Ben to keep
the community discussion going and getting mislead from the fact that they bring
even more RNG in a community sick of that BS

The video also shows some more cards they will release when then New expansion
Journey to Un’Goro will be finally out

Hearthstone New Expansion Journey to Un'Goro New Shaman Card Volcano

Hearthstone New Expansion Journey to Un'Goro New Mage Legendary Card Pyros

but I won’t pay attention there yet as long
as I will be patiently expecting to see the full collection and go through it later
during this month or the next 😉

HEY … DON’T WATCH THE NEXT VIDEO BEFORE YOU DO THIS! 😀

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Until my next post … Have fun guys and gals!

For more visit the official site post.

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Category: (03.1) HS News
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